app store

On Developing for Android... or Not

After having jumped into the pool of mobile app development head first (more on that to come), I finally have a little more perspective when it comes to developing for iOS vs. Android.

One of the first things that I did when I started developing an App for iOS is purchase an iPod Touch. There's no way I wanted to be using my iPhone for all my development work, and I needed a device I could acquire quickly, at a low cost (i.e. without a contract), and not worry about battery life, durability, etc.

Plus, I know tons of people with iPod Touches already—most are people who don't want to spend an outrageous amount of money on a 'smartphone' plan with one of the major US carriers, but want a great mobile computing device/PDA/media player.

So, buy the iPod Touch for ~$200, download Xcode, and you're good to go for iOS development. Plus, the whole App Store process, while it's a bit convoluted at times, is very well structured, and offers developers easy avenues towards getting an app from development to sale to success with little effort required.

Of course, as I'm getting nearer and nearer the App's release, I'm hearing calls from all corners of Geekdom, "When you gonna release for Android?!" And the more frequent the cries of distress, the more frequently I look around for ways that I can/should start developing for Android.

Developer Experience on the Mac App Store

This year, one of my resolutions is to become a more experienced programmer—not only in web development (I can hold my own with PHP, server scripting, and web design languages)—and one of the measurable achievements I'd like to accomplish is having apps on the Mac App Store and iOS App Store.

I submitted a new Mac App, Visibility*, on January 9, and was hoping the app might be reviewed quickly so I could experience a few days on the Mac App store soon after its launch. Well, after more than two weeks of waiting, the App is still 'Waiting for Review.'

Following the advice of some other developers on Apple's Developer Forums, I submitted an expedited app review support ticket... and didn't get a response for over a week!

From the response email:

Thanks for your email and feedback. In order to get as many developers into the Mac App Store as possible we are reviewing apps on a first-come first-served basis. The size of any individual app or its fixes do not have an impact on when the app will enter In Review state.

We will get to your application as quickly as possible.

Mac App Store - Real Reason for It?

Mac App Store Icon - LogoThis might just be too crazy to be true, but I just thought, after reading that some of the bestselling games for the Mac were added to the Mac App Store, if there might be an ulterior motive to the Mac App Store...

Besides adding some revenue to Apple's bottom line, offering a convenient means to Mac users discovering and purchasing new software, and making the Mac more in-line with the iOS device philosophy, what if Steve walked into an Apple retail store one day last year and said: